Skirting The Dodgy Path
Carts & Wagons
The standard farm vehicle from TL1 through TL5 was the oxcart. A yoke of oxen pull it, and the teamster walks alongside guiding the oxen; there is no seat in the cart. A fully loaded cart travels at 2 mph for no more than five hours/day. After TL3 the oxcart was supplemented by the horsedrawn wagon.
These listed specs (Oxcart and 2-horse Wagon) are right out of the books. They don’t make a lot of sense, but my guess is this is intended to represent long-haul work. Short distances (within town, with rests between loads, for example) would allow considerably more weight to be hauled.
Oxcart (2 Oxen)
|TL: 1||ST/HP: 33†||Hnd/SR: -3/3||HT: 12c||Move: 2/2||Ewt: 0.9t||Lwt: 0.6t||Load: 0.3t|
|SM: +1||Occ: 0||DR: 1||Range: F||Cost: $250||Locations: 2D, O, 2W|
This seems like not a lot of weight… but it’s right out of GURPS Fantasy.
Wagon (2 Horses)
|TL: 3||ST/HP: 35†||Hnd/SR: -3/4||HT: 12c||Move: 4/8||Ewt: 0.34t||Lwt: 0.84t||Load: 0.5t|
|SM: +2||Occ: 1||DR: 2||Range: F||Cost: $680||Locations: 2D, E, 4W|
I don’t understand how a pair of horses pulling a cart has a higher move than a ‘naked’ horse, and as above, it seems like not a lot of cargo (2 horses can only pull 1000 lbs.?) but again: this is right out of GURPS B2:Campaigns.
Horse-cart (1 Draft Horse)
|TL: 3||ST/HP: 34†||Hnd/SR: -3/3||HT: 12c||Move: 3/5||Ewt: 0.25t||Lwt: 0.9375t||Load: 0.7t|
|SM: +1||Occ: 1||DR: 2||Range: F||Cost: $465||Locations: 1D, O, 2W|
I’ve developed this 1-horse wagon by taking the average of oxcart and wagon, with a bit of fudge for effect: a sturdy, but efficient cart that can be pulled by one draft horse.